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Rigidbody character bouncing

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Hello,

in our game we have a problem with unwanted character bouncing. Altough all parameters are similar to CharacterRBController demo, our character instead of nicely walking on slopes, bounces down. 

I have tried playing with parameters like friction, restitution, support distances, gravity, but nothing helped or it helped and introduced bunch of another problems. I also noticed that in CharacterRBController sample is almost double gravity used only for character. This hack helps in our case, but has bad impact on jumping. When I compared parameters of objects, materials and characters according to demo, all is same, thus I really dont understand where bouncing is coming from.

I attached recorded movie in debugger, hope that it helps.

Thank you, Petr 

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