Rigidbody character bouncing
Hello,in our game we have a problem with unwanted character bouncing. Altough all parameters are similar to CharacterRBController demo, our character instead of nicely walking on slopes, bounces down....
View ArticleVS2013 libraries?
Hello,I'm working on a project for which I've been using the Visual Studio 2013 Preview and I wanted to give the havok physics engine a try. However there only seem to be libraries available for VS2012...
View Articleunresolved external symbol "struct hkQuadFloat32 const * const...
Hello,While trying to compile a demo found at http://software.intel.com/en-us/forums/topic/278673 , I came across a linker error:1>game.obj : error LNK2001: unresolved external symbol "struct...
View ArticleSimple standalone havok demo with directx and mouse/gamepad input
Hi,I wonder whether there is some standalone havok demo like the ConsoleExampleMt that combines directx rendering and mouse/gamepad input.If not then which demos from framework could help me into...
View ArticleHelp setting phantom's transform
I've got a set of hkpCharacterProxies which each carry around a hkpSimpleShapePhantom'd capsule. I need to mutate their position and orientation so it seemed like hkpShapePhantom->setTransform()...
View ArticleRemove RB Crash
Hello,I have an interesting crash when trying to remove an entity from a Havok world. I have an hkpPhantomCallbackShape object in the scene, and when I try to exit my program while something is...
View ArticleFloat slot NAN
I'm currently focused on optimizing our animation system. So I've made a change that removes hkaAnimationControl instance from the skeleton if their weight comes down to zero. Everything works fine...
View Articlewhy crash at running?
I create a project of havok. In one class:class testhkvect4 { public: testhkvect4(void){ m_pvec4 = new hkVector4; m_pvec4->setZero(); m_kvec4.setZero(); } ~testhkvect4(void){ delete m_pvec4; }...
View Articleproblem with running demo
hello,when i try to run te demo i get this:1>------ Build started: Project: Demos, Configuration: FullDebug Multithreaded DLL win32 ------ 1>Build started 2013-12-14 10:06:08....
View ArticleHow to access collision impulse
Hiit is possible to access collision impulse in contactPointCallback() ? By collision impulse I mean impulse which is generated by Havok.It is possible to override or change it?//JB
View ArticleHow to access collision impulse
Hi,it is possible to access collision impulse in contactPointCallback() ? If not, it is possible to access it elsewhere?By collision impulse I mean impulse which is generated by Havok.It is possible to...
View ArticleFew questions from newbie about Havok, models, vehicles.
Hi!I'm new to game developing, but I have to do a 3D game using OpenGL. The idea is to make simple drifting game. I've almost done making a 3D model of car in 3ds max 2014. Now I've few questions,...
View ArticleLoading scene data from .hkt file
Hello guys,I am working on a project which contains visualization in Havok. We have exported a model of our university with Maya to .hkt, it contains hkxEnvironment and hkxScene data. When I open it in...
View ArticleExporting as a previous verison
I've been working on animations in 3DS MAX 2012 using HCT 2011.3 as a hobby enthusiast hopefully leading to a career in this field. I'm creating new animations in Skyrim in the form of modding, but as...
View Articleusing Havok as plugin for Renderware games
Hi I want to use Havok plugin for modding a Renderware games. It's possible to load game object (Animation, models, gravity and collision) renderware by havok?
View ArticleDownload link doesn't work!
Clicking on any "SDKs for programmers" download link at http://www.havok.com/try-havok after passing the survey leads to "404 Not found" error. Any other way to download it?Thanks in advance.
View ArticleLocking Rotation Axes by Setting the Inverse Inertia Tensor
Hello, I am a Havok newbie, but I've done a small amount of work with physics systems in the past. A feature the old physics engine we used implemented was the ability to lock the rotation of a rigid...
View ArticleInverse Kinematics on Custom Setup
Hi I'm currently working on a project.I've constructed a robot arm in code, with the structure:rigid body -> constraint -> rigid body -> constraint -> etc ... etc ...My question is: how can...
View ArticleIs it valid to apply a ConvexTranslateShape to a ListShape?
I am working on a student game and I am having issues with ListShapes and ConvexTranslateShapes. On our team we have opted to wrap offsets of colliders with ConvexTranslateShape. And I am currently...
View ArticleDownload links are not working again
All the "SDKs for programmers" links at http://www.havok.com/try-havok give a "404 Not found" error. This seems to be a recurrence of a previous problem.
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