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How can the Havok wheels apply force to other dynamics?

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Hi

The Havok wheels use ray casting for collision detection.That is very good, and mean the wheel just detect collision and keep out of it.

But I need if a vehicle wheel moved on a dynamic object or vice versa (for example a box move on wheel or a wheel move on a box), The wheel don't run out and just push force to the vehicle body! I want the wheel also transfer some forces to the box and shoot the box. Because just forcing the vehicle chassis body make driving impossible over a road with too many debrises and even the vehicle totally turn by 90 degree ! 

One idea that need too many handworks is that i keep a cylinder shape always with the wheels with special filtering but i'm waiting for better ideas, because in that case wheels just move dynamic objects and can't move over any objects!

I need any trick that the wheel also apply force to other dynamic objects, and if the collider is not dynamic apply all of forces to the chassis body.

Thank you for any help.

H.Ahmadi


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